Crash Tag Team Racing Ending

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Newsreporters Chick and Stew are covering the Farewell Race of Von Clutch's Motorworld. Not only is the place falling apart, some fiend has stolen the power gems that keep the park's attractions active, as well as the Black Power Gem that powers their cyborg owner, the eccentric Ebeneezer Von Clutch. As it just happens however, Crash Bandicoot and his Dr Neo Cortex have quite literally driven into the mess in a recent on-road feud.

Von Clutch offers ownership of the park to whoever can find all the gems. The bandicoots decide to aid Von Clutch, while Cortex and his cronies, interested in setting up a new evil lair, decide to join in too.The game consists not only of a standard racing game, but a short platforming adventure, largely consisting of Crash earning currency (in the form of Wumpa Coins) by collecting items and completing missions, usually to unlock more tracks and bonuses for racing modes. Despite being the third racing game in the series, it plays noticeably different from the previous two. While previous instalments were standard type affair, this is a more standard physics based racer, and is made unique by the gimmick of 'clashing' cars with another player as a temporary cooperative. Cortex: Stop having fun.: Sort of.

While not talking conventionally, Crash babbles and grunts far more excessively than in previous titles, even making some coherent words. This is also Nina's first voiced speaking role. Both characters were completely mute in Twinsanity.: Neo Cortex, Nina Cortex and N.

Download aim trainer. Gin are the only recurring villains to show up in this game, and are subsequently treated like this. They even try to attack the Bandicoots after disposing of Willie Wumpa Cheeks at the end, only to be quickly sent flying out of the park.: Shown in the some of the 'Die-O-Rama' cutscenes where Crash becomes chow for the sharks.: Pressing X or Triangle on the loading screen causes fart and belch noises to play.: Crash might as well define this trope whenever he's in a.: While the nature of the series was always goofy, a few characters seem to have suffered a bit of an IQ drop since the previous game. Willie Wumpa Cheeks even lampshades the idiocy of the entire group.

Coco and Crunch in particular, originally the, are just as idiot prone as Crash and the villains.: Crash has a much meaner sense of humor in this game, pranking and tormenting Park Drones and innocent bystanders. Don't worry about him getting away with it though, the game also allows you to force Crash into.

Also applies to Coco. This game personifies her as being extremely vain, flaunting that she's prettier and more intelligent than everyone else around her, and she also has no problem cheating to win.: Coco (Femme, though she acts a bit more tomboyish in some other Crash games), Pasadena (Neither), and Nina (Butch).: While most of the Park Drones hate Von Clutch's guts and are looking to get other deals as the park awaits closure, his Pasadena and Willie stand by his side and try to help the others collect the gems. This was just a facade for Willie, who was in fact the culprit.: Pasadena declares herself Cortex's opposition for the power gems in the opening cutscene.and is completely ignored by him as he continues talking deals with Von Clutch.: Crash. Instead of just saying 'Whoa!' Upon death, he randomly blurts out meaningless pieces of gibberish.: Someone on the development team must have really loved Uranus jokes, considering every track in Astro Land has 'Uranus' in its name note The track names are Craters on Uranus, Rings of Uranus, and Uranus' Mine.: The music tracks in this game are split into four parts: One that plays at the start of the race and three more that alternate with each other depending on your current position in the race.

If you're doing well, the music will be upbeat and triumphant. If you're falling behind, the music will be tense, as if warning you to catch up. If you're in dead last, the music will be ominous and gloomy, with the singers telling you to 'move faster' or 'hurry up'.: A lot of the missions involve helping the other racers (which earns you their car and gratitude) or NPCs.:.

Crash is also allowed to attack every non playable character in the Adventure world. All of them even have unique quotes and grunts in response (some of which are recycled from a previous Radical game, ).

After agreeing to their missions, you can keep chatting with the racers empty handed, which gives you more hints but gradually angers the racer in question. The park drones repairing the tracks will be knocked flying when a racer runs into them. The game actually encourages you to do this, as running them over will fill up your turbo meter.: Willie is incensed enough by everyone's idiocy to confess and brag that he was the culprit when everyone else thought Crash did it, including Crash himself.: After Ebenezer Von Clutch deactivates from running without his Black Heart Power Gem too long in the game's ending, Pasadena O'Possum laments that it's time for him to go to 'the big demolition derby in the sky'.