Thrillville Amusement Park

- Available on: Playstation 2, Playstation Portable, Xbox (Classic)
- Publisher(s): LucasArts
- Developer: Frontier
- Release Date(s): November 21, 2006
- Average user rating: n/a
Nov 05, 2007 A sequel to last year's popular Thrillville game, Thrillville: Off the Rails, continues the original's gameplay formula of combining a simple build-your-own amusement park simulation with a collection of party Mini games.You become the manager of an existing park that needs improvement: There are already a few rides, stalls, and games, but you will need to build more. Build, create, and experience everything involved with the theme park of your dreams in Thrillville: Off the Rails! More Details Less Details.
GAME SUMMARY
Visit Thrillville for a nonstop party in a theme park you create. An
all-access pass to adventure and fun, Thrillville lets you experience a fully
interactive and customizable amusement park where you can play dozens of midway
minigames, interact with your park guests, and even build and ride roller
coasters and over 100 attractions. Thrillville combines elements of simulation,
party games and social interaction like nothing before it — all in one of the
most family-friendly console games ever!
For the first time ever, Thrillville allows gamers of all ages to easily
build and customize the coaster of your dreams. Gone are the days of the complex
PC techniques used in other coaster games. Rather, Thrillville’s easy to use
building mode has been designed specifically for the console platforms and makes
building all 75-plus rides from wooden, corkscrew and inverted coasters to merry
go rounds, trains and carnival rides, easy, and most importantly, fun.
Imagination is the only height limit with Thrillville, where the fun ranges
from racing on go-kart tracks you put together and playing mini-golf on courses
you designed to joining friends for dozens of four-player party games, from
bumper cars to arcade shoot-’em-ups. You can also tour the park on foot — a
first for theme-park titles — chatting and joking with all the guests to help
them out and make sure they’re enjoying themselves.
Oh. Now, it's about delicious fried food and amusing little games that you play to win prizes! very enthusiasticShiina 'Misha' Mikado:Who Cares?Hisao Nakai:Not so loud.Shiina 'Misha' Mikado: Translating Shizune's signingHuman beings evolve with each new generation! There is a point in life everyone gets to, whether your elderly or young, where you find the one the one thing that you know will consistently make you happy, the one thing you will never disown or reject. The ideals and beliefs behind a festival will inevitably change with time!
Thrillville: Off the Rails.. Or Is It?
The good:-Design your own Amusement Theme Park. You choose the rides and other attractions available. In alot of ways, customization is the 'name of the game.'
-A decent list of Goals to complete among the different Theme Parks, along with two categories of Goals.
-Challenging Mini-Games that are entertaining to add some diversity to the overall Gameplay experience.
-Visual Graphics and Detailing is pretty good for a DS title.
-A great list of Unlockables.
-The Soundtrack is pretty basic
-There's a lack of customizing the rides to be unique that shouldn't have been left out of the Gameplay experience.
-There isn't a WHOLE LOT of Replay Value to the game.
-Occasional problems with Touch Screen during some of the Mini-Games. Glitches.
Concept - Thrillville: Off the Rails is an Amusement Park Simulator DS Title. As a Simulator Genre game, you are given command over the development of your Theme Park. Designed for kids, you will check off Goals following humorous or silly story-lines. Even if you're an adult though, the story-line isn't so bad that the game is hard to enjoy. As it goes (with as few spoilers as possible;) Globo-Joy, Thrillville's Rival, continuously tries to thwart you in your park building endeavors. The concept behind the game is great, but it delivers best on the customizable Theme Park.
Graphics - I've s..