Voxel Runner 4

Steam 创意工坊: Greenlight. These games let you build and destroy like Minecraft. These games show promise in continuing the development of voxel based games. 青睐之光即将走入历史。欲了解更多如何提交游戏到 Steam 上的信息,请阅读这篇博文。. Voxel runner Achievement in observer: Earned 3000 points during a single. The first game will involve dodging falling blocks from above, for the trick, once.

Run, jump, slide, block, leap, sprint, swing and smash your way through 30 challenging levels. Can you reach the end?Features:- 5 abilities to learn as you progress through the game.- 30 challenging levels to complete.- 8 awards to unlock.- A global leaderboard to compete against.“.

It felt fantastic. It doesn’t matter if I failed 531 other times. For a few seconds, I was an invincible destroyer of games.”- indiegamerchick.com“The coolest things here, however, are the little black and white cubes that, when touched, alter the level.”- 1uporpoison.com“Seems pretty simple, right? It’s torture you’ll love every second of”.- gamestitch.com. Xbox 360 controller supported. Seriously, not.

I am not a great fan of BTR but I found qualities in it. The only quality that I found in this game is the checkpoint. But the rest. Graphism: Better not talk.

Heroes and generals system requirements. Here are the Heroes & Generals System Requirements (Minimum) CPU: Info. CPU SPEED: 2GHz CPU w. SSE3 instruction set- dual-core. OS: Windows 7, 8 or 10. VIDEO CARD: ATI HD 4810/NVIDIA 9600 GT or above (with 512mb RAM). PIXEL SHADER: 4.0. VERTEX SHADER: 4.0. SOUND CARD: DirectX.

It's not a question of artistic choice, this is bad. I mean, a lot of game have minimalist graphism but it's still good, you have details.

Even the background is cheap.Music: 3 on 10. The music isn't that bad but too short too repetitive. After some times you mute it.Optimization: Didn't know.

I had to reduce the game on the minimum to play and still feel a little lag.Gameplay: Mostly take from BTR. It has some own features, but nothing really worth it.At first, you may think that's a tribute to BTR. But then, it should be free. It lacks of everything to make a different game.

The peak is reached with the character. Seriously, you could take at least the effort to make your proper character.

If it was free, I would have given 7. But the fact that you make pay for this is like somebody selling a music played by him but created by somebody else. And even without BTR, I don't think it's worth more than 1.50/2.00 $0 votes.

I keep reading comments and reviews of people saying how bad this game is because they claim it's a copy of Bit.Trip Runner. While I cannot say it's not similar at all to it, I don't think some of these commenters know the difference between inspired by and actual ripping off.For starters, ripping off requires no effort of originality, so if an art style is ripped off, that must mean that the art style is literally copied from something, with no unique features, and no changes other than to avoid a copy-paste job.This game, on the otherhand, is inspired by Bit.Trip Runner. It has challenging time based structure with new abilities and new mechanics such as altering the world you are running in.+2 votes.

Highest Rated (4 agree)So I keep reading people complaining that this is a copy of Bit.Trip Runner. I cannot deny that claim myself, being a fan of the Bit.Trip Series and all, but it's clear that so few of you complainers have even bothered to play this game. First off, the controls are clear and straight forward. Each time a new ability becomes available, you are notified with a bright and colourful block pattern effect with text to describe what the ability is and what button you use, shortly followed by at least twoMay 10 2013 by gamepopper.

Witch

Combining auto-running with a voxel style, Voxel Runner (80 MSP) is the newest in the vaunted series of games with very literal names (and that’s only a partial joke; I personally would have had my heart set on Run Voxel Run, but I digress). It’s also not a bad debut (from developer Dizzy Pixels)and addition to the sub-genre despite the numerous competitors (The Impossible Game and its ilk) that came before it.

The game trots you out on a perpetual jog / jump / slide / crash course over 30 consecutive stages (with checkpoints every two or three levels) of escalating difficulty and complexity. You should know what you’re getting into. Still, games like this beg the question; what does anyone see in dying over and over again merely to learn patterns for one stretch, just to die over and over again in the next section? That I don’t know the answer to. Much like quasi-cheeses injected into hot dogs, there’s a market for it. Must be a lot of death (and cheese) fetishists out there.

To its credit, Voxel Runner seems to go easier on you than most of its predecessors. The controls are tight and responsive (so long as you don’t hold down the jump button by mistake), and each series of obstacles runs a manageable length before triggering a respawn point. You’re still destined to die, naturally, though the game attempts to disguise some of that banality in repeated deaths with its abilities (see trailer above), introduced one at a time and eventually used in tandem.

Occasionally there are multiple solutions to a given sequence. Using the speed boost and high jump abilities, for instance, can bypass some jumps and spikes, cutting down on time and irritability on your multiple retries. And while pattern-learning is still a necessity, the patterns themselves are varied and somewhat satisfying to plow through on a perfect run, cheating death for a few, always-fleeting seconds.

So, ‘laying down’ is considered an ability now?

The awards / achievements for fulfilling certain requirements (of course I earned the trophy for reaching my death quota first) are nice; leaderboards would have been a stronger impetus. As it is, there’s not too much in the way of replayability. Auto-runners by definition are a streamlined experience, one and done, and part of the curse in being a critiquer is always seeing how something could have been improved upon or expanded, but Voxel Runner is more solid than most.

Even with that competence and its graphical aesthetic, the game will likely have a tough go at making any converts or significant inroads. There’s too many other options already, and with a certain BIT.TRIP title just released, that task is heavier. Voxel Runner is a cheaper alternative, however, and its forgiving nature means more people that aren’t necessarily dialed into death-avoidance will find some enjoyment here.

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